March 15, 2010

Percy Jackson and The Last Olympian

The Last Olympian (Percy Jackson & the Olympians, Book 5)Title : Percy Jackson and the Last Olympian
Author : Rick Riordan
Reading Dates : 14 Mar - 18 Mar 2010

Book Summary of Percy Jackson and the Last Olympian.

The Last Olympian starts off with the Olympians in the middle of a losing war against Kronos's Titans, with Poseidon under siege by Oceanus while most of the other Olympians attempts to hold off Typhon the father of monsters from invading New York. 1 week before his 16th birthday, when he is prophesied to make a decision which could either save or destroy the world, Percy goes off on a mission with Charles Beckendorf to slow down Kronos's army. The mission ends in disaster due to the still unidentified spy in the midst of Camp Half-Blood. Percy escapes with his life but Beckendorf is killed.

A desperate Percy then agrees to follow Niko's plan to gain invulnerability by taking a dip in the River Styx, following in the footsteps of legendary hero Achilles. As a start, they retrace Luke's steps and confirm that he too had gone through a similar ordeal. They also meet Hestia Goddess of the Hearth who gives Percy some cryptic advice and Grover who has been missing for 2 months. In the Underworld, Percy learns from Hades that Kronos intends to attack Olympus that very night. Hades who has always felt slighted by the other Olympian siblings had decided to sit out this war together with his wife Persephone and mother-in-law Demeter. Thus, severely depleting the Olympians strength.

Once Percy accomplishes his objective in the Underworld, he convinces Niko to stay behind to try and change Hades mind. Percy then calls in most of the other Camp Half-Blood campers in order to defend Manhattan. Unfortunately the demi-gods find themselves severely outnumbered with Zeus and the other gods off fighting Typhon. With their forces severely depleted with every fight, Percy and his remaining allies are slowly pushed back towards the Empire State Building. Each time when they are almost decimated, unexpected reinforcements arrive. First the centaurs, then the remaining demi-gods from Camp Half-Blood and finally Hades's army of the dead. Even Poseidon shows up to help the Olympians fight and win against Typhon after Percy contacts him and convinces him that Kronos's true objective is to split the Olympians' strength.

As their respective allies and enemies fight, Percy takes on the Lord of Time himself. When he is almost defeated, it is Annabeth who manages to reach out to Luke. As foretold by the prophecy, Percy chooses to trust Luke by handing over his sole weapon. Luke defeats Kronos who is housed within his own body by sacrificing himself. The defeated Titan army then scatters.

As a reward for saving Olympus, Percy asks that the gods promise to honor the minor gods and acknowledge and accept all their children. While the Olympian gods are at first reluctant, Percy convinces them that the reason the war started was because many of the half-blood children felt abandoned and uncared. The resentment the half-bloods and minor gods felt for being ignored was the reason they helped Kronos.

Their troubles however do not seem to be at an end. Percy's mortal friend, Rachel Elizabeth Dare is revealed as the new Oracle and upon her acceptance of her new role makes a new Great Prophecy. One which promises more trouble for half-bloods.

Book Review of Percy Jackson and the Last Olympian.
I loved the Last Olympian. While the story doesn't really take off until Percy arrives back in New York to prepare for Kronos's attack, its an exciting and hilarious ride when it does. The best parts of the story isn't so much the fighting as Percy's observations and interactions with both friends and allies. Whether Percy's commenting on whether his pet hell-hound Mrs. O'Leary understands his instructions or his version of praying to the gods, its hard not to laugh at Percy's irreverent remarks.

But most important of all, the Last Olympian is a story about family, forgiveness and redemption. Silena Beauregard, the spy in their midst, gives her life to rally the remaining Camp Half-Blood inhabitants to the rescue. Silena had wrongly trusted Luke in the past but regretted her actions after Beckendorf, her boyfriend, was killed. Hades who held a grudge against Zeus for killing Niko's mother is taught the importance of forgiveness by his son . Niko, who once blamed Percy for his elder sister Bianca's death and almost destroyed himself to carry out his vengeance, reminds Hades that he himself will cease to exist if Olympus is lost. Ethan Nakamura, the son of Nemesis who felt his mother had never been given her due as she is a minor god, is killed by Kronos when he turns against Kronos once he realizes that everything and not just the Olympian gods would disappear if Kronos won. Luke, who had always felt abandoned by his father Hermes, too remembers his promise to Annabeth to make a family of their own and is the one who defeats Kronos in the end. I totally enjoyed it.

Links of Interest.

February 9, 2010

Sojourn

Sojourn: The Dark Elf Trilogy, Part 3 (Forgotten Realms: The Legend of Drizzt, Book III)Title : Sojourn
Author : R.S. Salvatore
Reading Dates : 8 Feb - 14 Mar 2010

Book Summary of Sojourn.

Sojourn continues Drizzt Do'Urden's story after Exile, starting almost immediately after Drizzt arrives on the surface. After spending some months trying to survive on his own on the surface, Drizzt attempts to make contact with a human farming community in Maldobar only to have it end in disaster. With no common language and the evil reputation of the drows to overcome, Drizzt is faced with great difficulty to convince the humans of his friendly intentions. Especially with an unknown third party instigating the fights between Drizzt and the farming community.

Ulgulu, a barghest whelp who is intent on feeding on the humans in order to gain maturity and return to its own plane of existence, murders a human family and frames Drizzt for the crime. Upon discovering the bodies of the murdered Thistledowns, an angry Drizzt seeks out Ulgulu and kills the barghest whelp and its allies. The only survivor from Ulgulu's camp, Tephanis a quickling, seeks refuge with Caroak the winter wolf. This does not prevent the Thistledown family's neighbors from sending hunters after Drizzt in the mistaken belief that he is the murderer. In time, Drizzt's pursuers come to realize his innocence and end their pursuit. The only exception being the bounty hunter Roddy McGristle who has a personal grudge against Drizzt and is determined to kill the dark elf.

In an unexpected skirmish with orcs, Drizzt is saved by retired and famed ranger, Montolio DeBrouchee. Drizzt earns both Montolio's friendship and the orc king Graul's enmity due to the battle. Montolio takes in Drizzt and proceeds to teach him the language and survival skills necessary for the surface world.

When Drizzt's enemies learn of his whereabouts, they form an alliance in order to get rid of both Drizzt and Montolio. Drizzt and Montolio who were warned of the impending attack by one of Montolio's many animal companions successfully defends their home and drives of their enemies. Caroak is killed by Guenhwyvar while Tephanis is maimed by one of Montolio's traps in the battle. Having lost a number of his orc army, Graul decides that neither Drizzt nor Montolio worth the trouble. The only person still intent on taking Drizzt's life after the battle is Roddy McGristle. He leaves when tricked by Tephanis, who like Graul no longer wishes to have anything to do with Drizzt, into believing the drow was killed in the battle and also because he fears retribution by the old ranger's many powerful friends. In time Montolio passes away due to old age and Drizzt chooses to leave Montolio's grove to seek out his own place in the world.

6 years after the fight at Montolio's grove, McGristle realizes that he has been tricked by Tephanis when he hears of rumors of a drow with purple eyes and sets off after Drizzt again. Meanwhile, Drizzt who has been wandering from town to town seeking acceptance without success hears of Ten-Towns where rogues may find a home. When Drizzt arrives there, he is offered a position as a scout on the northern slopes of the mountains of Icewind Dale and a chance to proof himself as an ally.

The first friend he makes there is Cattie-Brie, the adopted 11-year old human daughter of Bruenor who is King of the dwarven clan of Battlehammer. While Bruenor is at first suspicious of Drizzt, he changes his mind after observing Drizzt's actions and even helps him drive off Roddy McGristle. With this, Drizzt finally realizes that he has found the home he has been seeking.

Book Review of Sojourn.
The time taken to finish Sojourn is a good indication of my feelings on the story. Drizzt's tale of prejudice and acceptance is not badly written, just lacking any real excitement or purpose. We are not given much of a glimpse of the prejudice he is faced with or his adventures during the few years he wanders from place to place. Most of the tale is focused on his first year on the surface, from his first encounters with the human dwellers of the surface world and subsequent friendship with Montolio. There is not much time dedicated to his friendship with Cattie-Brie or Bruenor, who were his close companions in time to come. And after much time is spent on showing Roddy's fanaticism with Drizzt, it feels too simple to have him simply leave because he fears Bruenor. For a man who is willing to use every dirty trick he has to find and kill the dark elf even resorting to torture and intimidation, Roddy's capitulation is too hard to take. The best part of any Drizzt Do'Urden tale should be his battles with his enemies. It might have been nice if the battle for Mooshie's Grove and his encounter with the dragon Hephaestus could have been extended. In any case, Sojourn should be an interesting read for fans of Drizzt Do'Urden who would like to know more of his past.

Links of Interest.

January 11, 2010

Exile

Exile: Part 2 (Forgotten Realms: The Legend of Drizzt, Book II)Title : Exile
Author : R.S. Salvatore
Reading Dates : 11 Jan - 6 Feb 2010

Book Summary of Exile.

After a decade of surviving in the Underdark with no other companionship than Guenhwyvar, Drizzt Do'Urden grows to fear his transformation into a deadly warrior surviving on pure instinct. His fears are confirmed when he forgets the vow he made to never kill another drow and nearly kills Briza, his eldest sister who is leading the Do'Urden house in pursuit of Drizzt. Only Guenhwyvar's timely interference prevents him from carrying out the deed. Fearing the loss of his self and no longer able to bear his terrible solitude, Drizzt throws caution to the wind and puts himself at the mercy of the dark elves enemies, the deep gnomes in Blingdenstone.

Drizzt finds unexpected friendship and peace there when he encounters Belwar Dissengulp, the svirnebli whose life he once saved years ago. However, Drizzt has not reckoned on his mother's determination to regain the favor of the Lolth, the drow's deity. Drizzt finds that he must leave or risk putting Blingdenstone in danger from Menzoberranzan. Unwilling to abandon Drizzt to his fate, Belwar accompanies Drizzt when he leaves to travel the Underdark once again.

Unexpectedly, they find a friend while travelling in the Underdark. Their new companion, whom they name Clacker, is a pech transformed into a hook horror through the magic of a human wizard. Determined to save Clacker whose mind is slowly degenerating into a monster, the friends seek out the wizard with disastrous consequences. In a fit of rage, Clacker loses control of himself and kills the only person who could have reversed the magical transformation.

Returning to their camp, they find unmistakable signs of Drizzt's pursuers closing in on them. Thus, the companions set out once again only to end up caught by illithids, one of the deadliest creatures in the Underdark, and used as slaves. They manage to escape the illithids' control with Guenhwyvar's appearance but Drizzt is almost killed by the spirit-wraith, in the guise of Drizzt's resurrected father Zaknafein, sent by his mother. Drizzt is saved by the timely interference of Clacker whose mind for a short time reverts back fully to a pech.

Their luck soon runs out when Zaknafein catches up to them. Clacker is killed by the spirit-wraith, regaining his mind and form in death. Instead of avenging Clacker, Drizzt risks his life on the possibility that Zaknafein's spirit still dwell within the spirit-wraith, albeit submerged by Matron Malice's control. Drizzt's gamble pays off giving father and son time to say their farewells. At the end of which, Zaknafein chooses to kill himself before Matron Malice regains control.

With the danger seemingly past, Drizzt returns with Belwar to Blingdenstone. Believing that Matron Malice and his family will never stop hunting him, Drizzt decides to leave the Underdark world never to return, accompanied by only Guenhwyvar. Unknown to Drizzt however, House Do'Urden has been destroyed by House Baenre for failing to dispose of their traitorous son. The only survivors his brother Dinin and sister Vierna. In return for sparing his life, Dinin now serve s Jarlaxle, the leader of the mercenary group, Bregan D'arerthe. Vierna who had survived the raid would be absorbed into House Baenre as a valued high priestess.


Book Review of Exile.
Exile is a better read than Homeland. It starts off interestingly when we are given a glimpse of a transformed Drizzt. This is no longer the compassionate Drizzt from the first book, but Drizzt's other self, the Hunter. The Hunter is a creature of pure instinct, whose only goal is to survive, at any cost. Drizzt's alter-ego is the reason for his survival in the long years alone in the Underdark, but is also the reason he flees to Blingdenstone later. Unfortunately, the story loses its momentum after this. Though, the Underdark is supposed to be filled with untold danger, we see nothing much of this when Drizzt travels the Underdark a second time. Drizzt and his companions encounters with the creatures of the Underdark are quickly and often easily resolved. The greatest danger seems to be from his own family, with the spirit-wraith Zaknafein proving far more deadly than the creatures it encounters. Too bad, but perhaps Drizzt's adventures in the Underdark alone should have been explored in more detail.


Links of Interest.
Related Posts Plugin for WordPress, Blogger...